Omeiro UI/UX Studio

Game UI UX Design Services for Your Product

Game UI and UX design makes your HUD, menus and inventory clear to read in the middle of play. Omeiro designs the screens, the flow between them and the icons, then exports assets ready for Unity, Unreal or Godot.

Sample layout

A sample layout, on desktop and phone

A made-up example of the kind of page this work is for: a clear heading, one main button and the key sections. The same page reflows on a phone.

A made-up layout to show the kind of structure we work on for game UI UX design. It is not a client site. Your design follows your brand, your pages and your content.

What you get

What you get with game UI UX design

Game UI and UX design for PC, console and mobile games: HUD, main menus, inventory and shop screens, icons and an export kit for your engine.

Basic Package

Up to 4 game screens (for example main menu, HUD, pause, settings); style direction; exported assets; 2 revisions. 7-day delivery, 2 revisions.

Standard Package

Up to 10 screens incl. inventory and shop; UI flow map; icon set (up to 20); button states; engine-ready export; 3 revisions. 14-day delivery, 3 revisions.

Premium Package

Up to 20 screens; full UI style guide; controller and touch layouts; icon set (up to 50); motion notes; prototype; 3 revisions. 24-day delivery, 4 revisions.

Clear brief first

We confirm what you need before work starts, so the scope is clear on both sides.

Revisions listed

Each package shows its revision rounds. A round is one list of changes sent together.

Yours once paid

Copyright of the final work passes to you once the order is paid in full.

Hosting, domains and any paid theme, plugin or app are bought in your name and paid by you, so they stay with your business.

How it works

How our game UI UX design works

1

Brief

We agree genre, style and platforms.

2

Flow

Screens and the path between them are mapped.

3

Design

Screens, states and icons are designed.

4

Export

You get engine-ready assets and the source files.

Why Omeiro

Game UI design for HUD, menus, inventory and shop screens

We start with the genre, art style and platforms, then design what the player sees most: the HUD, main and pause menus, inventory, shop, settings and reward screens. Every screen is checked for readability at a glance, on small screens and with a controller or touch.

This is not our gamification UX plan, which adds game ideas to apps, and not our multiplayer UX plan, which covers shared online sessions in apps. Fonts and asset packs with paid licences are paid by you.

In short

  • Delivery in 7 to 24 days, by package.
  • Fixed price, shown before you order.
  • Indie studios and solo game developers.
  • Mobile game teams preparing for launch.
  • Copyright yours after full payment.
FAQ

Game UI UX Design: common questions

How much does game UI UX design cost?

Prices are fixed and shown by package on our Game UI UX Design pricing page, so you see the full price before you order. You can also ask for a custom quote.

How long does delivery take?

Delivery depends on the package: Basic 7-day delivery; Standard 14-day delivery; Premium 24-day delivery.

What is included in the Basic Package?

The Basic Package includes: Up to 4 game screens (for example main menu, HUD, pause, settings) + style direction + exported assets + 2 revisions. Higher packages add more scope, revisions and support.

Can I get a custom game ui and ux design package?

Yes. If none of the packages fits, use the custom package form on our pricing page to describe what you need, and our team sends you a fixed price.

Which engines do you export for?

Unity, Unreal and Godot, as layered source files plus sliced PNG or SVG assets.

Do you build the UI in the engine?

No. We design and export. Engine set-up can be added through our game development plans.

Do you design for controllers and touch?

Yes. The Premium package includes controller and touch layouts. Other packages focus on your main platform.

Who owns the work?

Copyright of the final work passes to you once the order is paid in full. Paid fonts, stock files or licences, if used, are licensed in your name.

Ready to Start

Ready to start your game UI UX design?

Compare the packages and pick the one that fits. Not sure which? Write to us and we will help you choose.

View Pricing